The beauty of Halo was/is that the combat is a means unto itself. It isn't an RPG so there's no grinding, only the pure struggle and bliss of open-ended combat. As excellent as the gunplay in Destiny is it is a means towards a different end, one that is not guaranteed: in Halo when my enemy falls I am done with him, I have vanquished a unique beast but in Destiny there is only the promise of maybe getting new gear or materials. RNG sucks so hard gentlemen.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.