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originally posted in: The Dark Below
10/31/2014 3:18:46 AM
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Compare any FPS to any RPG and the FPS will always be less content for the cost. Clearly Destiny is an evolution of shooters, not an evolution of RPGs, and thus the problem with blurring the lines. Couple inconsistent consumer expectations, undefined product goals, and heavy monetization of content, and you have the makings of, at the very least, an epic misunderstanding. I've put just over 200 hours into Destiny, and I still can't tell what the hell I'm actually playing. It's more akin to Phantasy Star Online, Lost Planet, or Monster Hunter in design, but with an interesting Halo inspired twist. Sure, it's an FPS, but technically so is The Elder Scrolls V: Skyrim, and there's literally an exponential difference in the volume of content. Suffice it to say genre boundaries are not an excuse for a low content to cost ratio. FPS players have literally been getting screwed for years. The target console consumer of the genre aren't exactly bright minds looking for intellectual engagement. They're notoriously easy to piss on so long as you call it rain... hell they'll even pay $20 for it. They're the gaming market's lowest common denominator, and there's shit tons of them. Cost to content ratios are irrelevant in the face of subjective opinion and disposable income, and none of that can be logically reasoned with.
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  • Edited by DefinitelyNotAj: 10/31/2014 3:50:00 AM
    Did... did you just call skyrim a fps, meaning first person shooter? Good night.

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  • It is a game, played in first person, and you can shoot things. It's a FIRST PERSON SHOOTER. ...and if you're definition is continent on using a gun, see the image above. One simple mod and I'm mowing down Alduin with a golden AK.

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  • Good try though.

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  • Well gee, f#%$ you very much for the compliment. ...condescending prick...

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  • Its not being condescending. It's correcting an assumption that was wrongfully made. Rather than take it to the heart, just dont assume without some kind of evidence that is valid.

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  • Key word. "Mod" if it isnt part of the original game it isnt what you base your assumption on. If you are also going to use the "you can shoot bows" as an arguement for a fps then by that same logic, we can take Jak and daxter and say because you can ads and shoot yellow eco, is now a fps. Clearly the game is not. A fps is a game that revolves around playing in first person while shootinging things. Skyrim may revolve around the first person point of view but does not revolve around shooting. You can play the entire game and hit almost max level with out evee shooting a bow.

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  • Hence the technicality. If you are in first person and shoot any thing be it a gun or a magic stick spewing fire, you are playing an FPS. The only reason why games like Skyrim aren't FPS's, and the only reason you should cite in any legitimate debate, is because the developer says it's not. That's the long and short of any genre identity for a game. The reason I mention the mod is because most gun mods to Skyrim are adding little more than a 1 MB retexture of existing assets. Everything else is already there, which demonstrates the distinction is contingent on something miniscule and possibly arbitrary.

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  • I put 500 hours into phantasy star and it's so much better than this in my opinion

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  • Edited by Øbscure: 10/31/2014 3:28:07 AM
    R.I.P. Dreamcast Edit: R.I.P. GameCube too

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