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originally posted in: The Dark Below
10/31/2014 6:13:27 AM
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Question for Op Mr. L337 game designer sir Why does destiny's multiplayer have less options, and less maps than halo Combat Evolved which was launched over a decade ago and couldn't even connect to the Internet? Why have mmos been able to easily deliver more than enough content within the first few months of launch as compared to destiny? Why is there content illustrated in ViDocs a year old that looks complete in every conceivable way yet isn't in the game today? Like entire planets? Why did Halo deliver as advertised or better yet this game has remained incapable of doing so months after launch? Why does the only raid available today contain more glitches now than it ever has yet remain incapable of preventing players from knocking Aetheon off? Why was the game advertised and presented in a fashion that is entirely different before signing with Activision? Oh and uhh why release a game now when it can have potential to be really good months later, instead of you know... Releasing the game months later!? Oh yeah and why does it remain ok for people to complain about "conplainers" but complaining about the game is wrong, childish and too self entitled? Additionally it's pretty easy to stay off the forums so as to not be so bothered by the complaining. It's probably easier to do that than to return the game. But heck of a post man. Syntax and diction remained solid throughout. Well structured and a very considerate and even necessary TL;DR.
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