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#feedback

Edited by LiveAndLetEDO: 11/3/2014 10:32:38 AM
48

Flawless Raider not possible now with all the new Atheon bugs

In under 45 mins, we reached Atheon with no deaths. Then, Atheon did not teleport ANY OF US at all, resulting in a team wipe due to no one being in the timestream to take care of oracles. *facepalm* And now another near perfect Flawless run... and Atheon teleports only one of us, leading to a near team wipe, due to not killing oracles in time. *double facepalm* Bungie, are you listening? Your random Atheon teleporting patch introduced way too many new glitches now, so please try to understand us, thank you! We put in a lot of effort to gel together as a cohesive team finally to get the Flawless Raider trophy, but the patch made things too RNG with regards to the Atheon fight. EDIT: And now, I present a video by another player (not in my flawless team) from another forum to better highlight this: https://www.youtube.com/watch?v=VuTxazGdwe8 UPDATE: My flawless raid clan group finally managed to get the trophy yesterday, even though Atheon teleported only ONE PERSON every single timestream and that person was me of all things. And guess what? It was the same person (me) getting teleported, so I am beginning to think Bungie put in this bug on purpose to make the raid artificially harder especially for flawless raiders. Yet, we still managed to win in the end, after 3 teleports, and the trophy popped, luckily before I was teleported yet again for a fourth time (Atheon died from regular damage then). Bungie, we have not fallen for your tricks anymore. Regardless, for the sake of our future flawless raiders and other regular raiders of Destiny, Bungie, step up and finally fix all the new Atheon bugs as mentioned in this thread, whether you put them in on purpose or not!

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  • Edited by atpbx1: 11/3/2014 7:51:39 AM
    While we were not going for a flawless raider trophy, we were two and half hours trying to beat Atheon on hard yesterday and just had to give up because we were constantly killed by glitches and bugs. Splash damage through the shield, players not being able to get through the portals, players not teleporting, being killed by the oracles after killing all the oracles (that one stopped being funny after the first hour), players being killed by detainment fields that didn't appear, players being killed by praetorians that regenerate health instantly. The most frustrating thing? We actually nearly had him beat on the first attempt and legitimately -blam!-ed it ourselves because the relic holder got killed in Venus because he missed an add on the third teleport. After that we were butt-blam!-ed by bugs the entire evening.

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