Yeah I agree it should be difficult but that's cheap difficulty. When a 29 at or under 1400 defense can be one shotted that is simply a cheap and thoughtless way of challenging the player, and so is lightswitch difficulty. Instead challenge the player to think and not just "you must see this enemy before he sees you or game over". Considering what borderlands did with PVE difficulty Destiny's feels about 5 years old.
We only see suicide bomber type enemies very briefly in the raid...Really ?
No enemies that enrage and grow stronger when they kill?
Seriously Destiny PVE enemies suck, the few challenging moments both in and out of the raid are produced from cheap unimaginative mechanics.
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