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11/4/2014 1:41:53 AM
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Video games don't use real life mechanics in their weapons unless you are Battlefield. Otherwise: - Shooting a shotgun would have a heavy kick to it in all instances - Autorifles could kill with one bullet across the map (no maps are large enough to be out of range) - snipers will kill with a body shot - fusion rifles wouldn't exist - rocket launchers can't fire multiple RPGs without an excessive reload - machine guns would be far less accurate but demolish absolutely everything - scout rifles would kill in one shot - hand cannons would leave a hole in a players body I don't f'in know man, I'm just saying that shotguns in video games should be SHORT RANGE huge damage as per usual. Who cares what the IRL specs of a shotgun are?
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