You mean Shores of Time on Venus?
With all due respect that's a winning strategy you are criticizing. You capture and hold onto points C and B. Ignore A.
Most of the battle will rage around point B.
If you mean capturing point A as a distraction to weaken their resolve on B and force them to split forces that's fine. But other than that point A should be ignored IMHO.
It's like point A on Mars Blind Watch. It must be ignored in favour of points B and C which are right next to each other and easily defandable.
English
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Exactly the thing I hate most on Blind Watch is watching three guys go capture A and it flips the spawn locations. Hurts your team way more than holding C and going all out on B.
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It happens to me everyday. It really angers me how stupid players can be. If your team already CONTROLs -blam!-ing points C and B on Blind Watch then why the hell does someone need to flip the respawn points on capturing point C? It is beyond me.