[url=/en/News/News?aid=12337]The Dark Below[/url]
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This next month is pivotal. Destiny's fate will be sealed by what is contained within the DLC. It's a fool's hope, but I can only stress that the DLC [b]must[/b] include some major reworking of the primary story line. Something to fill the gaps so we can make some sense out of the fractured story. A handful of missions, weapons, and assorted rejectamenta are insufficient. Such a small gesture will fail to save this title. I just won't cut it. I have stoked the fire of hope that the Destiny we were sold was a skeleton. Something to be fleshed out with massive chunks revealed at regular intervals. I stated as much to my friends when we first realized how short and poor the narrative was. Their interest has withered and waned, their return entirely dependent upon your actions in the next five weeks. For now, I am alone in Destiny and I doubt that will change. Upon seeing your outline for The Dark Below, I have begun to quickly lose faith that you're planning to do the right thing. If you plan on just rolling out a few new toys and little to no correction to the previous content, Destiny will fade into obscurity. Mind you, I love the game, I really do. I've spent well over 360 hours in the world of Destiny, trying to find something to occupy my time and take my mind off of my current situation. I'm an Army vet, and am disabled and bedridden. Being inside Destiny is the closest I can come to being ablebodied and back fighting the good fight, without setting off my PTSD. I play games that allow me to lose myself within the role written for me. I enjoy taking on the persona and imbuing my electronic doppelganger with a part of me. That immersion is what Destiny sorely needs. I want to fight for humanity. I want to stand for those that cannot fight themselves. However, to take lives needlessly is monstrous, but that's precisely what you want us to do. With Destiny, you gave us no explanation, saying that there is not enough time, but if that's true, then explain the existence of the Crucible? We have time enough to blow each other's heads off in some imbecilic competition, but not enough time to explain who we are killing, or why? Such contradictions point to how poorly you view your PvE players, as livestock. Targets to be fattened up and then [b]FORCED[/b] into the Crucible to provide the juvenile PvP players easy kills. For another point of inequality look at the bounty payouts of PvP versus PvE. The PvP bounty rewards are most often higher than the PvE equivalent bounties. I'll state it plainly. [b]Not everyone wants to compete in the Crucible. Forcing players to do so is cruel and manipulative.[/b] We joined the fight to take back out planet, not see who can set themselves up in the most fortuitous position and snipe target from afar or hide around corners. Stressing the PvP additions to the game in the DLC will not win you back the good will of the community that you have already lost. Please, get off your "Call of Halo" kick and focus on repairing your narrative and make amends with the PvE players. The only long term hope for Destiny lies within the PvE community, not the fickle PvP crowd. I am certain writing this is just an exercise in futility, and it will fall upon deaf ears. I just really hoped that you'd be able to resurrect Destiny and fix the glaring issues with the game, but it's a moot point. You've got five weeks. At that point, you'll have made Destiny into a truly legendary game. Either Destiny will be known for its miraculous return from the brink, or its epic failure, a joke to be mocked as this generation's E.T..