First of all I just want to say my apologies to the real community that wants this game to succeed. Not to the bungie bumlicks who support this game blindly and can't acknowledge errors, and not to the spoilt gamers who think they're are entitled to whatever they say.
I can put my hands up and say I bashed this game a few times on the forums without constructive criticism. Just a few times. Every post from me now will hopefully provide a positive idea that the dev team can use or highlights game breaking bugs or glitches in a critically evaluative way.
Now on to my idea. The ability to make custom shaders. Eva Levante has almost no purpose in the game, it would be great if she could help us construct new shaders.
Currently we get nothing for deconstructing shaders. Every time we deconstruct a shader we randomly get a colour from that shader. Once we accumulate enough colours we have the ability to make our own custom shader.
Eva would sell a shader template of sorts with 3 blank layers. It would cost one mote of light. We would then need an additional mote of light for each colour we want to implement in the shader (with the option to leave a layer blank if we wanted to) so in total it would cost 4 motes of light to make a completely custom shader.
I think this is a great idea as some of the shaders are errm.. Not to my liking.
Share and bump if you agree.
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Edited by Xeon: 11/5/2014 10:17:38 PMI like the idea. A twist on it would be to have an EXOTIC shader that allows us to customize it with a color wheel the first time we use it. That way no two exotic shaders would be the same due to the thousands of colors on a wheel.