Was anyone else expecting the multiplayer to be more like the ranking system of halo 3? That disappoints me more than anything else in the game. Getting to level 30 isn't even rewarding. It's just a matter of having enough friends that play the game and putting in enough hours. When you achieved 50 highest skill on halo 3 that felt rewarding. Why? Because it was based on how good you were at the game. What happened to games rewarding you for your skill and not how much free time you have? I know only the best halo 3 players out there that have played both halo 3 and destiny will understand where I'm coming from. Thoughts from you guys?
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