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11/7/2014 2:20:01 AM
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"these are only maps the bosses and enemies for these areas" That's literally the entire contents of a level. Like there's nothing BUT the map, bosses and enemies.
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  • U are taking my words out of context. You missed the part about how they are not done yet.

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  • Tell me HOW they're not done then I won't take your words out of context. You essentially said "The levels are finished, but they're not done yet".

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  • 1 the story for the missions is not done 2 enemy spawn locations and spawn times haven't been done yet. Boss design ie how they act the way they look ect not done and all not on the disk. No one has confirmed that the rumored removed cut scenes ever made it on to the disk. All the story and other stuff that were taken out earlier this year likely never made it on to the disk.

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  • 1. You're building story missions without having a story? How is that supposed to work? Are you just gonna make fogoth fight you in a narrow hallway? Because if you design the story around the missions rather than the missions around the story then that's what's gonna happen. Not saying that that would be unplayable mind you, but it would definitely be a sub par experience without much effort put into it. 2. Spawn; Dreg; Spawnpoint.A; Spawn after Alive.Dreg = 0; Am I hired yet? 3. Actually the DLC bosses have been being designed and implemented since before the Alpha, so they were probably done on release and on the disc. 4. Yeah that's true, that doesn't mean there isn't OTHER content on the disc though.

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