Oh man, let me tell you the joys of having 1:42 minutes -blam!-ing evaporate right from under you because some dumb -blam!-ing Cabal infantry dude broke pathing, dropped off a ramp, and one-hit-kill melee'd you within one -blam!-ing second.
As if Nightfall isn't hard enough, the adds that keep coming and -blam!-ing coming into the fight severely limit interaction with the boss in solo play.  By the time a wave of adds is done - or at least the dangerous ones - you can seriously get off maybe one magazine before the next goddamned wave of adds slows things down again.
Enough is enough, Bungie.  This is a lot of weight for a solo player to shoulder already, and the adds keep stocking up like there's a full -blam!-ing fireteam going at it.  My friends list is emptying as this game goes on and it is not easy to find or get together a group for Nightfall or the Weekly Strike.  Don't even ask about the Raid, but let's just say I've gainfully played it twice now.  Twice.  Put some -blam!-ing matchmaking in.
God damn I can just feel my ears burning.  Nearly two goddamned hours because one chump boss fight interruption melee'd me and bullshit killed me in one hit.  Valus Ta'aurc is a LONG goddamned mission.  Kill his guards.  Blow up his buddy's -blam!-ing Goliath tank.  Go fight Valus Ta'aurc and his endless buffet of minions, missiles, and minigun bullets.
Go to hell, Bungie.  Or -blam!-ing fix your game.
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	3 RepliesYea bungie. It's almost like these modes are designed for 3 man fire teams! What the heck!