I will now prove how Hunters are absolutely -blam!-ing useless and shut you all up once and for all. I'll do so by countering your statements one by one.
1. Fatebringer can 2-shot oracles. Any other hand cannon can 3 Shot Oracles. Your fancy shiny gun is useless. Fatebringer 1 shots everything but praetorians in VoG.
2. Great relic holders? No. It is because hunters are literally useless that they are made to hold the damn thing. Dead weight is dead weight. ANYONE can hold the damn relic. Speed? Lol Use Speed stats on skill tree and ta-da~ The whole team spread out? cleansing them one by one? Lol it has a CD, and to begin with, why the fuk would they not come together for a group cleanse? Let alone, why would anyone be marked? (It happens yes, but the point sticks, you literally can't go running around cleansing them all 1 by 1 idiot.)
3. Supplicants die rather quickly regardless, if we're talking massive damage, sun singers can pop fusion grenades and spam them, which roughly does 9k+ damage to the 'herpes'. Solar Grenades are good to back them off and still have them be ticked away slowly, Titan Defender spike grenades and Striker Lightning grenades also help rid the supplicants rather quickly. Other than that, there's Fatebringer~
Now I will pose further details as to WHY they are absolutely useless.
1. Their melee...is a joke. Defenders can Shield, Strikers can Aoe, Voidwalker OP, Sunsinger burns + Shield. Hunter?...throwing knife...yeah...useful. Blink strike...yeah...useful...
2. Their ults are a joke. Bladedancer is useless for obvious reasons. Gunslinger's peashooter (yeah ok it hits somewhat hard, don't over exaggerate it, I know how hard it hits.) is a 3 shot chump. Compared to what the Titan (even the striker) and Warlocks have to offer, they are -blam!-ing useless. Striker's ult can at least leave/send a shockwave forward. Defender shield bubbles offer buffs. Voidwalkers nuke a large area of the map. Sunsingers literally bring 'hell' to the entire map. (Sidenote: There is currently an ongoing Sunsinger infinite revive glitch. It can be a safe precaution.)
3. Back in response to the previous #3: Their grenades are again, a -blam!-ing joke. ALL of the gunslinger's grenade options are complete shit in VoG with the exception (barely even passable) of the mine grenade which can help take out the praetorians, KEY WORD: HELP. Does not mean it takes the bugger out. Bladedancer's only redeeming grenade is the arc bolt which even then only goes off ONCE whereas a Titan's lightning grenade does MORE dmg and with the aftershock perk (which should be on at all times.) lasts and make it go off multiple times.
4. Hunters are dead weight, including in PvP. Rather than try and defend your status, preach for a buff. -blam!-ing idiots.
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Lol cute and wrong
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How so?
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AGREED. I put my Hunter on the shelf due to all of this. Not sure why people are fighting to say the class is okay. It lacks in so many areas. Every class requires a little meshing with a person's play style to be truly effective, but I still find the Hunters to have the least tools of any. What would make the most sense is if Hunters spawned way more orbs when using their supers. At least then they would fit the part as a damage dealer in a group.
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not sure if trolling
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Right back at cha buddy~ xD