[b]...Since the patch, that's [u]not[/u] in the patch notes?[/b]
Patch Notes: http://www.bungie.net/7_Destiny-Update--11172014/en/News/News?aid=12398
So far I've noticed:
-In the tower, vendor's lips move when you are in their item screen.
-Player's connection to game now is shown in the roster page.
-Some armor's icons, better represent what they look like with the default shader equipped.
-Armor stats now show current/max.
-The dead ghost in the Bunker-RAS is now obtainable.
-The dead ghost in Freehold Station is now obtainable.
-Icons for patrol mission beacons are slightly different. As are the icons for collect item missions.
-When you are within 14m of a patrol beacon, it pop-ups the type icon.
-Firefly on my Fatebringer is now even more amazing! BOOM! They now immediately explode!
-Icebreaker's special ability is now the new firefly skill, but works regardless of precision hits.
-Autorifle's firing sound was changed. Madman on a typewriter sound.
-Hive Tomb ships sound like fingernails on a chalkboard now.
-Some inventory sounds have changed.
-When someone is speaking, a chat symbol appears next to their name.
-Removing an item from your Vault no longer prompts for upgrades if they are completed.
-(Apparently not new, but still cool) If you stand idle, you lower your gun slightly. You can also switch between them, walk, and run.
-Upgrades available now show on the top of the screen when turning in bounties.
I'll keep updating this list, let's see what we can find!
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[quote]-Removing an item from your Vault no longer prompts for upgrades if they are completed. [/quote] Yes!
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Edited by BusyBadger: 11/18/2014 6:59:18 AMLooks like the Achlyophage Symbiote has a new inventory icon.
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Lowering of the gun when idle is not new. Seen it before. Lots of HUD changes though, like cryptarch leveling icon is square now. Actual thing for the list: the spawn in area for the next raid was added just outside the temple of crota. Its up the cliff to the right when entering the area. Found it when I woke the hive to do fusion bounty.
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The Flight of Shadows and Jack-o-lytes now work for my friends and me, so glad I have a bunch of the FoS in storage. Enemies now have higher health, and Fallen Captains are using cover more. As well as a very irritating green way point on the tower that keeps telling me to return to the main area.
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Noticed sound "boom" and shockwave on Hunter when chain of woe activates.
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- Ice breaker has been nerfed tremendously (takes an entire clip to drop enemy shields) - Bad Juju's green flame no longer gets in the way that Ive noticed - Weekly Strikes are freaking waaaay harder.
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Revival for other guardians gives a new yellow exclamation bubble. The charge meter for boosts on speeders is now always blue and a smaller line shows how much you have left.
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I noticed you can now spawn with Scatter Grenade energy with Voidfang Vestments.
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Edited by Kogakahzee: 11/18/2014 3:56:38 PMDo sparrows boost charge faster now? Can you collect materials at a faster rate now? The Fatebringer's explosive rounds will still steal the precision kill away from you :( The Fatebringer with field scout goes up to 117 ammo capacity. Easter egg? The guider that tells you where to go on your mini-map now radiates. Heavy ammo seems to drop more frequently. Seems Goblins protect their core faster than usual. Green triangle leads you back to the middle Tower Plaza area. Glitch? Chest might give you the jackpot more often. Rumor? Happened on my second chest loot. Could be luck though. Changed a bit of detail in Grinder's Cloak and Brawler's Cloak? Resist shields resist the wrong element way more. Can now kill Harpies with headshots and get the bonuses for doing so; Gunslinger's Trance, Chain of Woe, Bounties, Fatebringer, and anything that will give you bonuses for headshots. If you bring up your Ghost during the Nightfall or Weekly it will show you the effects on the right hand side. Possible camera angle change on sparrows to make them seem to be going faster. The tree next to the gunsmith looks different. Maybe a few branches were added? Not too important just odd that it might have been changed. Warlock self revive glitch fixed. If you try it it will revive you normally.
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I know for sure the moon and mars glitched grimoires ("places" category) are functioning now. I'm still trying to get mercury, venus, and the mote of light economy one to pop.
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The color of your abilities (melee and grenade) are now blue. But more importantly they make a clicking sound when ready to use. It is very faint, but if you are wearing headphones, and get used to expecting the sound, it could be very useful.
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The entire graphics engine has been given a subtle but very noticeable upgrade. Contrast is higher, textures are more detailed, lighting is more dramatic and dynamic. The rubble on the Moon is much more visually defined than before, darker rocks really pop in comparison to pale moon dust on the surface. Venus seems more colorful and the lighting there is superb. Mars didn't seem too different, but it's very monochromatic so maybe hard to notice. Earth similar. Vex teleport clouds seem larger and blacker, obscuring more. Some gun and inventory sound effects have changed (largely for the better). Many inventory items got new thumbnail images, and some actually got appearance changes too (Achylophage Symbiote f.e.). Also it seemed that havestables might have been spawning more... could be my imagination. But I swear Venus had Spirit Blooms freaking EVERYWHERE. I didn't have to look for them, they were all over the place.
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I noticed some kind of hatch on the ground next to the cryptarch. But sure if it's new or why it is there.
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Edited by ZEROTONIN: 11/18/2014 12:30:20 PMDestinydb shows new [url=http://destinydb.com/items/1899844350-ascendant-energy]Ascendant energy[/url] as well as [url=http://destinydb.com/items/2868663915-ascendant-shard]shard[/url] icons Edit: also shows new materials. Most likely new upgrade materials. [url=http://destinydb.com/items/616706469-radiant-energy]radiant energy[/url] and [url=http://destinydb.com/items/769865458-radiant-shard]radiant shard[/url] Also shows materials hinting towards ship upgrades as well as "tier 2" shaders requiring ans upgrade to be applied before using them Edit 2: also new material that says "Tools and materials required to upgrade and customize high quality weapons."
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i noticed that in PvP some of the control points had been moved!!! just as i was getting used to their old spots...
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I'm getting far more blue engrams and in one match got two legendary.
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Strikes have more high level enemies. Areas where only one Minotaur would spawn now seem to spawn three (Dust Palace). Hunter with full health was killed by Scion's AOE power. Were these changes intentional?
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Was there a graphics update? Last night everything looked "crispier", but maybe i was just tired...
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Legendary engram drops seem more common
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Edited by Ryu Knight98: 11/18/2014 2:46:29 AMI'll have to check it out. Right now i'm trying to finish Halo CE campaign. I'm on the last mission, The Maw and THIS IS HARD!
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My raid gloves don't seem to give me imcreased reload on special weapons anymore. Anyone else have this problem?
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I noticed I was getting glimmer for Crucible kills. Is that new or have I just never noticed before?
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Buried City on Mars - more detail textures and rocks on the "road" :)
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Lag way to much lag
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ANYONE ELSE EXPERIENCING RANDOM FPS DROPS TO AROUND 13 - 18 FPS???!!!!!???
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I've noticed it doesn't work :-(