Well how's this for a crucible game just for kicks, 1v1v1v1v1v1 hide and seek. First person to seek is RNG then lowest kills seeks next (RNG equal kills). Seeker lasts 2 min.
Seeker has normal Dmg but has invulnerable shield and can't be killed. Also has radar disabled.
This leads to highest kills goes last which means ppl will want to hide from said player.
It ends up quite tactical.
What do you all think? Remember this is not a competitive setup more just for fun.
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