CC doesn't work on the first target, sorry if my wording was poor. I meant while it was active. Here's the shots to kill in all scenarios more simply.
Smart Drift Control:
3HKO with 2 headshots versus high Armor.
3HKO with 1 headshot versus low Armor.
3HKO with 1 headshot versus high Armor w/ CC active.
3HKO with 0 headshots versus low Armor w/ CC active.
Aggressive Ballistics:
3HKO with 1 headshot versus high Armor.
3HKO with 0 headshots versus low Armor.
3HKO with 0 headshots versus any Armor w/ CC active.
I guess I put too much focus on Crowd Control; it's useful regardless of ballistics but it's not active unless you're killing multiple enemies in quick succession. The important thing is that when Crowd Control is [i]not[/i] active, you 3HKO with one less headshot by using Aggressive Ballistics. With Smart Drift, if you land all bodyshots against someone with low Armor or only one headshot on someone with high Armor, it'll take a 4th shot to kill which tanks the TTK.
The Crowd Control + Aggressive Ballistics thing was that there are some scenarios where with Smart Drift, even while Crowd Control is active, you'll take a 4th shot to kill.
At the end of the day, the big combinations are Aggressive Ballistics + Perfect Balance versus Smart Drift Control + Field Scout. Crowd Control is nice on both. The first lets you get more bodyshots and still 3HKO, plus has higher stability and range. The second has a bigger magazine.
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