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11/22/2014 8:55:00 AM
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For Jolder's Hammer you get 26 + 13 rounds (52 max ammo) with no boosts. With the Field Scout Perk you get 50 + 25 (150 max ammo).
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  • Edited by CaptainChortles: 11/22/2014 9:01:12 AM
    I'm a bit confused on the 26 + 13 = 52. If it's 52 maximum capacity... I'm sure I've held more than 52 with two crates of ammo. Maybe my memory is just -blam-ed. I have videos of getting 26 + 10 with no boosts. With Field Scout, is that with or without Heavy Ammo+? I haven't played today but I really thought it was 60 with just Field Scout but I could be remembering wrong.

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  • Edited by Rwar789: 11/22/2014 9:47:58 AM
    Sorry, I should have been a bit more clear. Jolder's Hammer carries 26 rounds per magazine plus you get an additional 13 rounds to use for a reload. A heavy weapon crate will give you 39 total rounds. JH can carry a maximum of 52 rounds. With Field Scout you get 75 total rounds. 50 of those are carried in one magazine. Your maximum ammo capacity will go from 52 to 150.

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  • Well, now I'm downright confused. Because I get a magazine with 10 rounds to use for reload! O_O I don't think I'll figure out exactly how everything interacts before the Banner is done. Well, I have both a Field Scout and Perfect Balance build in there so it's OK. xD I'm pretty sure with Heavy Ammo+ you get 26 + 26 rounds, so 50 + 25 rounds isn't that drastic a difference. 52 is enough to easily get a 10-kill streak up to a 15-kill streak if you're efficient with your ammo, so both builds are useful.

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  • Edited by Rwar789: 11/22/2014 11:12:32 PM
    Whoops. Seems I was wrong and it is 10 spare rounds. Maximum capacity is also higher at 71 rounds with no Field Scout.

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