This is the updated version of my former post.
Ok so I don't know about anyone else but I have been playing and thought of a few cool ideas... So please be considerate in your replies cause I actually enjoy destiny as a game overall
Ok so I seperate my ideas into two categories PVE / WORLDS and PVP some might go inbetween... And some may not relate at all...
[u]PVE / WORLDS[/u]
[b]MAKE MORE VEHICLES[/b]
Let's face it... The pike is ok, the sparrow is fun, and the interceptor is meh. I want some multi seater vehicles like a warthog or a two seater sparrow for Getting around easier and having gunfire on a sparrow like a mongoose. Also something that flies, because we all know flying a banshee is so much fun untill that rocket flies in and you try to dodge and barely miss the rocket and kill that stupid elite who shot at you, it can be intense as hell. So more vehicles, I know the hive can have more vehicles and the vex can have some helicopter machine with missiles or slap rifles attached right right?
[b]CONSTANT FREE WORLD "EXPANSIONS"[/b]
[b]I DO NOT MEAN MORE MISSIONS OR DLC[/b]
When I say expansion to a game most people go "THAT DLC DUDE" this is not what I mean. What I mean is that the worlds can feel a bit small at times. Like on the Ishtar sink on Venus. Add a way (I know you can pop out your ghost to open monster spawn doors) why not make it so he can open doors to knee hidden areas, like the buildings on venus, I mean I can look in through the window and wonder what's in there but I can't go in on the forgotten shore.. It's a little saddening, so why not open that up. Also who else on the has not tried to fly across to that island with buildings on it off of the forgotten shore on Venus? Why not open that up? And let's not forget making a actual desert are on Mars, Mars is fun the way it is but it feels mostly like your going through the same broken down buildings and rubble next to cliffs, why not make a open desert space, you have the space to do it so that could work.
[b]A FEW MORE ENEMY TYPES[/b]
When I say enemy types I'm talking heavy infantry, light infantry, commanders, and grunts. But I mean why not add in the buggers, a flying enemy from halo into destiny, or add a digging enemy who digs through the tunnels of hive to get at you? Or even wild animals on earth like bears who just charge you and distract you from your fight of the fallen? Or a vex that is literally so small you can punt it, but can go invisible?
[b]NEW BOSS PATTERNS[/b]
All of the bosses in this game seem to follow the same exact attack pattern making there battles repetitive and boring, for instance Sekrion, nexus mind. Why not have him start off using hi power machine guns than when he hits half health he uses his rockets, and at a quarter health make him use a beam that cuts through walls that players half to jump or be cut in half? That could provide a very interesting and diverse battle. Even for Atheon, all he does is repetitively send you through time to get the relic kill the oracles and get back out to fight him again... Why not make it so when he reached half health the portals stay open both of them and enemies flood out as you fight him but the times vengeance perk comes around every 30 seconds? Just i believe these bosses need to do more than chase the player around with the same attack... And if you look at dark souls 90% of there bosses change there fight pattern or have a variety like the 4 kings is 5 bosses who spawn in on a timer. Mirror knight spawns AI allies to fight you after a certain amount of damage is done. And Orenstein and Smough both change how they fight one one of them dies.
[b]NEW FIGHT PATTERNS[/b]
HALO 1-SILENT CARTOGRAPHER
When you crouch walk your way into the room and see the sleeping grunts, you know shooting is the wrong idea, you sneak your way and spot a elite patrolling a upper platform, you sneak up the stairs behind him and carefully punch him in the back breaking his spine. That is a stealth sequence, you did this bungie. Why not make it so sometimes the fallen fall asleep or the hive go into the walls in there caves to rest and shooting a bullet will wake them up? This is needed and could help save the game instead of the same "kill the infantry kill the boss" game style for every mission?
And now onto the PVP...
[u]PVP[/u]
[b]MORE LARGE MAPS[/b]
Put in more vehicle maps. There are only two and the one on the moon is by far much more fun to play on in my opinion than bastion. But besides that why not[spoiler][/spoiler] make one for Venus or earth? Or even one for Saturn or Mercury? They could make this game far more intense than it is in its multiplayer cruicble modes.
[b]MORE GAME MODES[/b]
Bungie... You created griff-ball... A game in a game were you mercilessly launch other players flying as you try to pick up a flaming skull and score 1 point just 1. So why not make a few more, destiny has a tiny amount of PVP game types and majority of them are team death matches. So why not make CTF or Juggernaut were whoever kills the Juggernaut becomes covered in cabal Armor and has high Armor and becomes the juggernaut? Or even race I mean every player has a sparrow so why not race them?
[b]MORE WEAPON TYPES[/b]
[u]ESPECIALLY HEAVY[/u]
This game has a lot of primary weapon types such as high impact auto rifles, low impact auto rifles, pulse rifles, scout rifles, hand cannons, and power house weapons(thorn/ suros) but why not make SMGS? A small machine gun of which has high impact and high fire rate but low range? And as for heavies make something new... You have a machine gun or a rocket that's your choice.... Why not a grenade launcher, good ok week enemies and crappy on strong ones with more annoy than a rocket??
[b]PUBLIC EVENTS[/b]
Most of you reading this are going [quote]WHY ARE PUBLIC EVENTS IN PVP THATS SO DUMB[/quote] BUT I HAVE MY REASON... I had a idea... Why not make a public event revolving around patrols being PVP were you kill another player and other players have to hunt you down like moths to a flame, yes levels would matter so you would have to enter a public event with a risk factor coming into play but having to outrun other players in the vast world than getting cornered on accident and having to hold them off as well as the fallen could be quite intense...
Thank you a for reading and feel free to shit on me in the comments cause I don't give a rats ass :) anyway bungie please read my ideas and just consider some of them are good and I love destiny so please keep up the work and I bet it will be what you want it to be and it has the potential to outdo COD ADVANCED WARFARE so make it do it... Thank you
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FIRST!