Here I'll leave this here, so that all the kiddies crying no one will teach them or that the videos that they watch don't explain anything.
L1 - Grenade
R1 - Melee (Throwing Knife, Scortch, Punch)
R2 - Weapon Trigger
X - Jump
BASIC CONTROLS:
L1 - Cleanse: In the Templar Fight it is used to clear the Marked Debuff you get when you don't kill the Oracles quickly enough. Used in the Gatekeeper encounter to remove the Blind Mark from players that go into the portal with you to kill the Gatekeeper (Must be used upon exiting the portals to completely clear members until the next portal.). Used again in the Atheon Encounter to Clear the Blind in the random teleports (Must be used upon exiting the portals to completely clear members until the next random teleport.). PRO TIP: DO NOT hold down the cleanse button. It has a long cooldown. Hold it down just long enough on the players to get the marks gone so that the next cleanse is up when needed.
R1 - Light Melee: Never use this as an attack. The only time it is viable is when retrieving the relic during Gatekeepers. You jump as high as you can and rapidly press R1 to "fly" long distances quickly. Used to bridge the gap between you and the portal, used during Gatekeepers only.
R2 - Heavy Melee: I like to call it Comet Crash. You jump and then press R2. You will slam into the ground doing massive damage to adds in a small radius. Takes some practice to learn the angles and to get the timing down. RARELY use without the jump. And NEVER EVER use without the jump against a Minotaur or Praetorian.
R1+L1 - Super (Blast of Doom): During Templar fight to bring down his shield and make him vulnerable. Killing adds quickly charges the super. Also used to clear the Praetorians during the last Gatekeepers phase. Shoots directly in front of you. Viable for use on normal Atheon, but not on hard Atheon.
EDIT: Added Button Functions so that Xbox Users can adjust Accordingly.
EDIT2: Fixed Super Buttons
-
You mean L1 + R1 for the super