You need to find this kind of immersion in real life. This is just a game. A. Game.
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Yes, and movies are just movies. Yet the history of film is one of people being swept up into worlds and the lives of characters that transport them, for a time, into someplace different than their real lives. He understands what you're trying to say...no need to keep repeating it. The logic simply doesn't apply. If you did not feel a sense of immersion, you wouldn't play games at all. Destiny was sold to people on promises that it would be a story you could feel part of. It failed to do that, as the OP eloquently points out.
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people play games for the same reason people do drugs. to escape from reality.
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Sure, but plenty of other games have managed to achieve this desired level of immersion. It's not unreasonable that gamers expected to find at least the level of in-depth gameplay we've gotten used to in other titles that banty about the RPG and/or MMO titulature.
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RPG's are good at blending a deep, interesting story with loot hunting and upgrading. Unfortunately, Bungie forgot half the formula. That's why this game has no personality, and appeals only to gamers who suffer from OCD.