[quote]breaking legendary stuff doesn't return all the ascendant materials you put into them.[/quote]
No shit, which is why I said they break down into 3 energy/shards, which is why you should use marks to buy legendary stuff from vendors instead of wasting it on common material.
1. As soon as you have new raid gear, you will need 18 shards per item. That's 3 characters, 4 pieces of gear (assuming no duplicates), 216 shards. Right now I have a double set of the current raid gear on one character, because they roll different stats (disc/int or str/int etc.), so even more shards.
2. Each new legendary weapon will need 18 energy to fully upgrade. No matter what exotics you have, 2 of your other weapons will always be legendaries. More things to break weapons down into energy to be able to upgrade.
3. That is an incredibly boring way to play. I have 4 hand cannons I like to use, 3 assault rifles, 2 scout rifles, 2 pulse rifles, 4 snipers, 3 fusion rifles, 2 shotguns, 2 rocket launchers, 2 machine guns, off the top of my head as ones I've used recently. I guarantee the new dlc will have more weapons that are fun to use.
Every time you get an upgrade for a weapon/gear, you can spend the 5 minutes it takes to run around and get enough material to upgrade that individual slot, and not waste 10 marks (which I've calculated to take literally 10 times longer to get than directly getting 20 material) which could be better used stocking up on legendary upgrade material.
If you don't plan on getting new weapons/gear, or upgrading ones you already have, then why the hell are you trying to trade for common material anyway? If you do want to upgrade something, it seems ridiculous to go for the least efficient way, orders of magnitude slower. I just can't wrap my head around the thought process that thinks something 10 times slower is a good thing.
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