EDIT #1 BEGIN - Summary for those who missed the OP long a$$ complaint:
Removal of material exchange for vendor reputation and marks generated this post.
Using a Day 1 feature NOT exploit to access and buy legendary gear and avoid PvP for personal reasons.
EDIT #1 END
First we get a ton of mods to fix the PvP whining resulting in PvE nerfs, then 2 PvP events to 1 PvE but still more PvE nerfs.
Now take away more access to vendor weapons and armor to those of us who HATE PvP with a passion. I was fine farming for material and purchase Crucible items even though it was daunting. Never complained since I could avoid PvP.
What the heck was the logic behind removing material exchange for Crucible rep and marks?
I never saw any posts or complaints about resource exchange. If anything, it kept PvP haters like me away from ruining PvP games even more than they are already.
If this game was advertised as a PvP centric game with a scarce PvE element that would take a back seat to everything PvP I would have passed on it like I did with Titanfall and other PvP games.
Either bring back the material exchange for Crucible marks and rep, open all vendors to accept both currencies or I'll just play PvP to piss as many off as possible to obtain a K/D of 0.00.
If your going to ruin PvE, I'll do my part to ruin PvP as best that I can. Maybe I'll even be stoked to play Iron Banner 3.0 and shoot for the #1 spot in the worst PvP of all time.
Just as you have people that hate PvE, from reading the posts for the past couple of months, you have more that hate PvP.
Please tell us now that Destiny is 80% PvP and 20% PvE so we know where you stand.
All I know is after waiting and hoping Bungie would bring some love to PvE, all we got was a third and fourth kick in the balls.
After the expansion is released and there is still no resolution to this horrible PvE treatment, I'll waste my extra time playing even more like a complete noob in PvP just to piss as many people off as possible.
I'll highly recommend that others who feel the same do too.
If this was just "another" unintended side effect from a patch I may feel bad for ranting. If not, enjoy the last $ you'll see from me or anyone else who feels the same way.
If there is some great addition in the expansion to nullify this rant I truly apologize in advance.
BTW, it might help to post a list of the 100 worst PvP Guardians in your app. I would like to try and make the top 10 of that list.
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People seem to think that it's a choice between exchanging mats for marks and rep or marks for mats. There's literally no reason to not have both options available. Just because you're in favor of one thing doesn't mean you can't be in favor of another thing THAT DOESN'T EVEN INTERFERE WITH WHAT YOU'RE IN FAVOR OF. Mats for marks/rep allows players who don't have gold or + to play the game and acquire equipment. It's useful for people who have materials they aren't using for w/e reason and gives them a sink to dump them in. There is literally nothing detrimental about this exchange option and it opens up a different line of game play for a different type of player. It allows players to bypass something they either can't access or don't enjoy playing at an extremely high mark up. Marks for mats is useful because it allows players to use what may be dead currency for them (vanguard marks in most cases) to be used for something other than buying equipment to breakdown in to ascendant materials. It allows players to bypass a somewhat tedious task at an extremely high mark up. Mats for marks/rep exchange rate: 50 mats = 45 - 70 mins of game play ::: 5 marks & 25 rep = 20 - 30 mins of game play * Marks for mats exchange rate: 10 marks = 40 - 80 mins of game play ::: 20 mats = 10 - 30 mins of game play * *Time required is estimated from personal experience With both forms of exchange in place players would be able to convert crucible marks in to vanguard marks and vice versa at an extremely high mark up. 30 marks = 5 marks when only using marks to acquire mats for a mats to marks/rep exchange. ---- Statements I've been hearing and my retorts ----- "You want pvp gear w/o playing pvp?" - There is no such thing as "pvp gear" there is literally just "gear" and "gear that has useful pve passives". All gear outside of the raid set does the same stuff, nothing about the gear you can buy with crucible marks makes it more favored in pvp than the gear you can buy with vanguard marks. "If you want marks and rep just play a strike or crucible match." - If you want materials go farm materials during patrols. You want to spend excess marks for mats and I'd like to spend excess mats for marks. (I'd like to do both actually since I don't really have a use for my vanguard marks and sometimes I just don't feel like running patrols) "I want to actually play the game not grind out farming materials" - Running around shooting stuff is playing the game, if you're running around shooting stuff then you're playing the game. Shoot stuff while you look for material nodes and chests, do patrol missions while looking for materials and.... OMG... You're "actually playing the game". ------ I don't get why people seem to feel the need to shit on what other people consider fun. "You don't like what I like so what you like is lame and shouldn't exist!" More options is good for everyone there's no reason to not have as many options available to the player(s) regardless if you don't agree that certain options are as useful as others. Also there seems to be this huge assumption that every player upset about the removal of mats for marks/rep exchange are pure pve players who just don't want to play pvp and that's dumb. I think it's removal is dumb and my time is split almost equally between pvp and pve.