Hard mode just has too many bugs but my team was able to complete it yesterday night.
Bugs we encountered:
One random run the shield smash would not kill any harpies but the shield melee would.
Two runs the templar would teleport every three seconds and that included three detain bubbles every time he teleported.
One run I fell through the world when he shot once at my feet.
One run I got launched off a platform by an oracle as I was shooting it at melee range.
One HILARIOUS run...I was forever under the detain effect (super slow movement) with no detain bubble. At the end every had :35-:43 seconds of detain and I had 3:42 of detain...
But all in all...if none of those bugs happen Templar Hard really isn't hard.
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