All because of the templar fix.
Unless you have an experienced raid team and good weapons the hard mode raid is an excruciatingly painful experience.
Templar is easily the hardest part of the raid. Without the cheese my raid team and I get stuck at templar for hours sometimes. We never cheesed atheon or NM Templar. We only cheesed HM templar to get to the rest of the raid without wanting to throw our ps4s out the window.
The hard raid is no longer worth it imo.
Hopefully bungie get things right with crotas end.
Edit: What I'm trying to say is that HM templar is harder than it should be and sometimes causes so much frustration that I would rather not do the raid at all. I have beat HM templar many times legit. Just sharing my opinion about the fight.
Edit: Didn't think this would cause such a stir.
Reading through the responses has made me realize how toxic this community is.
Apperently opinions aren't welcome here.
Though I did see some light in the darkness.
IE. people respecting my opinion even if they disagreed
Edit: I want to make it clear that I don't like to cheese or ever relied on the cheese. My raid Team and I are very experienced in the VoG and have beat HM templar many times. I just feel templar needs a little tweeking.
If you think I'm just a scrub and I should "get gud" then that's your opinion and I will respect it.
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[quote]Unless you have an experienced raid team and good weapons the hard mode raid is an excruciatingly painful experience.[/quote] This is the way it's meant to be. The raid is the epitome of the game's challenges and mechanics. The hard raid, even more so. It's a fire team of 6 based event to test every player individually and as a team. If you guys aren't in sync, on your top game, communicating consistently and often, you're supposed to fail. Saying that the Template glitch being fixed ruined the raid is not the case. Having it go for so long without a patch ruined people's bar/standard for it, I'd what happened. What happened is people got lazy, and don't want to work for end game gear. That, or people don't understand how MMOs are supposed to work, with the grinding and skill involved. Hiding out in a corner where you're near invincible, push a boss off a cliff and not dealing any damage is not good strategy as people like to claim, but manipulating a glitch/flaw in the game's design and was rightfully patched. That's my thoughts on this in a nutshell.