It seems really obvious that in every Crucible map for Control there is a dominating side that is clearly better to hold for map advantage. It also seemed to really come out with the patch attempting to balance the sides, ironically.
Usually I only play Clash but I had a Control bounty and it was just insane.
On Shores of Time both times that it came up I spawned on A-side, and despite my teams best efforts we could not get behind them or do anything to get away from A spawn. We lost both games.
I know that every other map has this same imbalance maybe excluding the 2 bigger maps, Bastion and First Light.
I don't know how this would be addressed, just thought I would post that Control has a very unbalanced factor to those who know which sides are more beneficial to hold.
-Peace!
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This is true. Holding certain points gives the advantage. The challenge for the other team is to flip the spawns and capture those points. It is easier said than done. You have to hope they have some muppet on the other team who captures the weak point and flips the spawns in your favour.