easiest thing would be to incorporate a halo style checkpoint which is when one person triggers a new checkpoint it warps everyone forward
at minimum it would eventually warp them to the boss, preferably right in the middle so they'd be forced to fight or die and lose there bounty (since farming is pointless now generally its just ppl with don't due during strike bounties..which is really funny on under level 20 strikes because you have to suck to die during any non vanguard strikes)
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