JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will receive an update tomorrow. Players will be required to log in to Destiny 2 again after installing the update. Please stay tuned to @BungieHelp for updates.

Forums

originally posted in: solution to strike "sitters"?
Edited by DrCrunchTasty: 12/8/2014 6:16:40 PM
1
Sorry if I seem standoffish, I'm just debating the FACTS you have presented (also in what seemed to be to me a condescending matter) Me calling you limited wasn't being derogatory - you are limiting you're ability to expand on the issue by saying "you will always have runners" as a fact rather than combat the runners with another solution.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by D1V1N1TY: 12/8/2014 6:24:43 PM
    I apologize if I came across as condescending. That wasn't the case, and often it's lost in translation when there's no context for written text. I think a combination of what we suggested would potentially work .... 1. Gauardian can select whether they want to do the strike with / without matchmaking. 2. A countdown timer once 2 out of the 3 guardians reach the Darkness Zone for AFK. 3. Force an event to occur to prevent runners before the Darkness Zone (similar to the Nexus Strike when you have to destroy the 3 servitors or the Devil's Lair when you have to fight those waves of ads to get the gate open). It won't stop a guy from getting ahead while you kill everything, but it would slow them down. Maybe it forces the runner to wait until the rest of the strike team catches up before it begins the event?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sounds feasible. I'm hesitant on the timer though, depending on the length of time. Either way, sorry for coming off rude - I'm on ps4 if ya ever want to run something. Refreshing to see someone stay so civil in the face of discourse.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by D1V1N1TY: 12/8/2014 7:38:29 PM
    I hear you ... it would need to be a reasonable amount of time on a timer. This might be a better alternative ..... if the AFK isn't in the Darkness Zone before the end of the timer, the group carries on without them. That person is then left to strike on their own. That way, the AFK might perpetually be stuck in the strike without completing it. People could join through matchmaking and carry on, but the AFK keeps getting left behind wasting their time since they're not completing the strike. Implement an event to slow down the runners that prevents them from running through without completing that event. :) I'd love to game with you, but I'm currently on the XB360. :( I'm waiting for Halo 5 before going to the XB1. I'd get a PS4 just so I can play some of their exclusive titles, but the boss (read WIFE) would have my head on a platter if I had 2 consoles. LOL

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon