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12/12/2014 7:34:40 PM
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Yeah, they serve their purpose as a segue to level 32. I'm always up for different stats, since if I replace say, my boots, which are 130 strength, I lose all of my strength. Smart guardians will always be mindful of different stats on different gear and plan/use accordingly. Dumb Guardians walk around with 400 intellect/ 0 discipline/ 0 strength... Derp -_- But yeah, gear aside, the game is just so fun. Even killing low levels on patrol is fun, and the only reward is a little bit of rep and xp. I'm excited for a fun, new, more challenging series of bounty quests, why not?
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  • Or the Gunslinger Hunter who runs around with cranked strength, Knife Juggler, Gamblers Dagger, and armour effects that give extra grenade energy for knife kills, extra super energy for grenade kills, and weapon effects that grant grenade energy. It's actually a much faster grenade/super regen having it that way than having well-balanced stats. The strength is there for the occasional miss. 100% effect to strength gives a very fast return on any missed knives, and Juggler grants a free knife on precision knife kills.

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