They're following the idiotic prestige system. Activision knows psychology quite well and knows that as long as you have some new cap to work towards, you'll keep playing, as long as you feel like you're progressing and never too far behind. That's why they need expansions as soon as most people hit the cap, and they need to let people upgrade to just before the cap as quickly as possible, and then make getting to the cap an extreme grind.
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