Mongrel, you and I both know Bungie isn't going to fix those bugs. They'll patch the exploits and then slap a "LE FIXED" sticker on the raid and go collect their paychecks. Look at VoG. They "fixed" the Templar fight, but now we have oracles marking players long after they're dead, and the relic holder can't kill oracles or break the detainment shield 90% of the time.
They "fixed" the Atheon fight... except not really. Making It teleport random players doesn't mean anything if it's still only teleporting 2 people. And those 2 people are gonna have a hard time if they teleport with a detainment shield and end up on Venus with the infamous zombie minotaur.
"This is not how our game was intended to be played." Was it intended to be unplayable?
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.