Before the DLC, I never bothered going above level 28 because it looked like there was no reason to get to level 29 or 30, other than Hard Mode VoG and the Iron Banner.
Now that the DLC is here and level cap has been raised, are there any reason to get above level 30? Only reasons that I can see are:
a) Iron Banner: Higher your level, more advantages you have. Unfortunately, because of network lag, I can't play in the Crucible, so this isn't a compelling reason for me.
b) Hard Mode Crota's End: I just find it too hard to organise a raid, so I probably won't be doing this at all, so this isn't a compelling reason for me.
c) Completionist: I can see a reason here, but until I have lots of spare shards and helium, I may hang on to them. When the 2nd DLC hits, I will probably need to trash the current armour set anyway.
All the enemies are 30 or less for Daily Heroic/Weekly/Nightfall, and your armour scales down to the level of the enemy (?) so I don't see a reason. Am I missing something here?
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Well, 31 also helps for normal mode Crota's end because the enemies go up past 30. So there's that. Eventually people won't likely accept anyone under 31 for even the normal raid. And while you can find a group fast enough at 30 for weekly/Nightfall, it goes even faster if you're 31 because it shows you're just a little more dedicated to playing. That said, my priority has been getting to 30 on all 3 of my characters first, then I'll bother about focusing on getting to 31. Because under 30 you are handicapped pretty bad in this content. The dailies are actually pretty rough at 29, at least when it's Black Garden or one of the DLC levels.