I don't completely know about balancing, but basic rules:
No 1 shot kills at any range w/o precision damage.
No overpowered abilities (Ill be the judge of that)
No other rules noted
Have At It!
My Humble Opinion
Excuse Me Sir, May I Speak?
Exotic Sniper Rifle
Primary Weapon
Possesses No Scope (Not a noscoping gun)
Precision damage is lowered to slightly better than scout rifle (x2.5 instead of x10 or whatever snipers get)
Has small iron sights, akin to a hand cannon, but a little more archaic, and slightly larger
Has a mid length 9 shot magazine (also aesthetically on the bottom)
First Perk: Luck in the chamber
Exotic Perk: Humbling Opinion (Precision hits overpenetrate, Precision kills make the target explode and increase reload speed, as well as granting a damage bonus)
Bolt Action Sniper, Increased Reload time and you have to unscope to reload between shots (Happens automatically)
1st option set(Normally scopes, but this has no scope)
Snapshot
Custom Optics
Single Point Sling
2nd option set
High Caliber Rounds
Explosive Rounds
Extended Mag
Designed as to be just something different, no idea why, just liked the idea, so thought I'd share
Now, continue Posting
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In response to someone wanting me to spec up a pulse/scout rifle, I give you both at once! Conquerer-X420 Scout Rifle Primary Slot Void Damage Back of the gun looks like the stranger's rifle with a black paint job, front looks like MIDA or and other SR, again black Add some imagination to the look, don't just copy/paste the guns together Clip, 40 Reserve, 4x 40 Alternate Fire method, 4 shot burst, located where fan fire and such are First Upgrades: Focus Lens Red Dot SLR Ambush First Perk: Firefly Second Upgrades: Send It Explosive Rounds Field Scout, adds 20 more rounds to clip and 60 more to reserve Exotic Perk: Veni, Vidi, Vici: For every enemy killed, you gain reserve ammo and ammo back in the magazine Stats: VERY low RoF 1/3 bar impact 2/3 bar range Mid-slow reload Basically the battle rifle from Halo, but with some ammo regaining capabilities