You know what the really unfortunate thing is.
It's going to be near impossible to get a group together that [b]won't[/b] use exploits.
[b]Most[/b] people are going to use these exploits, because let's face it, no one REALLY wants to spend several hours playing the Raid. Honestly, we are console players, we enjoy short fun gaming sessions at the very least. I only have 3 hours a night and I definitely don't want to spend that doing one Raid.
If it wasn't for the people showing us how to complete the Raid really quickly, not many people would play it.
I played my first Crota raid the other night, and the team I was with was 2 of my friends and 3 randoms, and everyone, even my friends, decided they wanted to exploit the Gatekeepers, I was the only Warlock so they forced me into doing it (forced because I really wanted to play the Raid). I said to them "So why are people exploiting this only a week after it's been released?" with a very smart ass tone of voice, and they responded with "It just takes too long to do it normally, and it's frustrating because people die all the time".
It's funny, because Bungie hasn't seemed to have learnt their lesson from the VoG. I mean, the VoG is actually much more fun than Crota's End if you ask me, but both are VERY grindy, both are VERY frustrating when you are playing with a team with any not-so-good players. The Raid needs to be tough, but not tough enough that you can ONLY beat it with skilled players. It needs to be fun, and not have ANY frustrating elements.
We heard rumors Bungie had learnt that, but they have not.
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