JavaScript is required to use Bungie.net

Forums

12/20/2014 10:54:06 AM
1
2
PKM
PKM

Titans are mostly about.. 1. Weapons 2. Map/Situational awarness To play an effective Titan you must play as a dominant FPS player first. We dont have as many special abilities to give us a crutch. Shoulder Charge is fun, but its comparable to just sprinting with a shotgun...run, shoot, OHK. Our Fist of Havoc is comparable to the Warlock Bomb...but they have the luxury of using it at range. Our nades are rather "meh". No heatseekers to assist us or DoTs. No toss into a crowd and OHK everyone like a Fusion/Tripmine. The best we have is a VERY strong Shock stick and its dependant on landing it perfectly at perfect times. We have no blink or bonus slide ability...which leaves us watching other class warp away from our attacks or warping or sliding across a room and OHK shotgunning us. We have no easy to aquire oversheild, no armor boost for our special (unless we sacrafice SC) Our Oversheild comes at the price we must kill...while others just need to land a hit (new Warlock exotic gauntlets will allow insta recharge of this...prep for oversheild Warlocks non-stop) Our melee...is lacking. Warlock without a doubt is king of the fist. Easy to aquire oversheilds, insta-kills, DoTs and a Range that can land across a room. Our melee perks are all "maybe"...while others are instant. We "might" insta recharge, or we "might" leave a field of damage. Versus a Hunter be ready...the Hunter speed of melee can sometimes land 2 blows even if we strike first. Everyone will always fall back on the "Titans arent under-powered cause they have Shoulder Charge and Fist of Havoc panic!"...but its a weak arguement with as many flaws as Bungies idea of "class balance" As stated...Shoulder Charge is no better or no worse then just plain old running with a shotgun, you get the same results and to be honest are safer due to the lack of missing during animation, SC running out inches from an oppenent, and theres no 2 second delay to turn it on. Plus Shoulder Charge removes Fist of Havoc armor boost...which means.. Fist of Havoc, can and will force you to close the gap. Sometimes being shot down with ease. Ive seen Warlocks float by door ways and throw a Nova Bomb in...seen them hit me from inches away or 50ft away..theres no escaping it. They can eliminate whole teams safely while we must risk our neck. Void Bomb...A better version of FoH Golden Gun..anothet Ranged super keeping the uset safe Bladedancer..clear a room and have godly armor Sunsinger..more sheilds then we will ever see and eating bullets like a tank. Get a great weapon, learn the maps and have amazing situational awareness, summon every ounce of trickery and skill you have...cause as a Titan you will have less to work with via perks and be hoping for reward while taking alot of risk.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon