Title says it all.
The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun.
Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator.
[b]NO WAR UNTIL PAGE 4[/b]
Good luck. You're going to need it.
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veryThunderia begins the > doomsday program. Objective, to be able to destroy and detect out-of-phase technologies. -To be able to emit an energy field across all phases, including the 180, and 360 phases. -Energy field to disable out-of-phase weaponry. >The Cole Protocol -Captains must erase any data of Reach, or New Terra if ship is boarded, they must send out a distress signal to be picked up after. >Project Lawson and Order -To begin mass production of spacecraft and weapons to subdue native populations (Aliens) on distant planets -Start recruiting Unggoy soldiers and arming them with plasma weapons and personal shielding -To see at least 5 million Unggoy mercenaries in deployment >Operation Dynas -Starting diplomatic relationships with Forerunner exiles -Negotiating exclusive rights to slipspace (Counter to Naughty's Gallifrey) <> Slipspace is exclusive to the Coalition.