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Edited by Ktan_Dantaktee: 12/19/2014 6:45:22 PM
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United Nations IX - Anarchy

Title says it all. The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun. Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator. [b]NO WAR UNTIL PAGE 4[/b] Good luck. You're going to need it.

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  • Edited by Molag Bal: 12/21/2014 5:07:18 PM
    Metroids captured have now reached maturity A genetic flaw makes it susceptible to certain weapons for brief periods. Only its head is truly vulnerable: other attacks are a nuisance. Offensively, Metroid Prime has a number of natural and mechanical weapons at its disposal. These include Ultrafrigid Beam, Multi-Missiles, Snare Beams, and Particle Wave Projectors. Its massive strength and barbed carapace make it lethal in melee combat. Metroid Primes have the ability to regenerate loss tissue in a near instant and are mostly composed of living metal ,similar to Necronians Current number: 4.5 billion Metroid Primes

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