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originally posted in: Crota's end glitch collection
12/27/2014 1:56:07 AM
2
I actually don't have a problem with your thesis, but I differ in the opinion that this raid can be better the VoG and requires much more communication than the VoG .Can you provide examples where this raid requires more communication than VoG? It seems to me more of a Run and Gun raid than mapping out strategies. The VoG needed coordination at the confluxes, templar, gatekeepers and finally Atheon. The last two requiring the most communication since teams would need to coordinate with no line of sight to the other teams. in CE, the first part is basically just everyone run together and try to output as much DPS as possible. The bridge part is simply doing basically the same thing 6 times in a row. The witches are again DPS based... and Crota does require some communication but only as much as the Templar did in the VOG... there are basically only 2 objectives that require a little communication and really only 1 valid strategy to accomplish it (though you can use different tactics) and 1 activity that requires a moderate level of communication. Also, it feels like in CE the most people are in basically the same roles all the time. And in Crota himself, if you are not the swordbearer, you can actually feel like you are just present... not really participating. In the VoG it seemed like all the roles and responsibilities were somewhat unique, your strategies to accomplish each task could vary, and that each member was contributing. Also, I liked in VoG everyone was almost force to carry the relic due to random telaportation, so everyone needed a certain set of skills... here the only necessary skill you need is to own a gh or icebreaker (and yes I know, that is not a skill...)
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  • Perhaps communication was the wrong word. But crotas end looks/feels more difficult. If someone dies during Templar or Atheon it's not as big as an issue then when facing Crota. With crota everyone needs to coordinate a push at the exact time. Because a death brings the over soul and crota himself is down for a very short time. With atheon deaths meant nothing for warlocks during the buff and all people had to do was unload. I can't put it in the right words. Vog looks more detailed but feels very simple. CE is the opposite.

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  • It feels simple now that we have done it so many times... I'm sure CE will be that way in a few months. And the Oversoul is just another DPS based activity... You literally just have to shoot the sky. If you die at the templar, gatekeeprs, etc... then you can continue... but it becomes increasingly harder to fill in for the lost team members because everyone has defined roles. So when one goes down one has to take over his role, or two need to share the responsibilities In fact in Atheon if you lose more than two teammates, unless your very good, you will end up wiping. If you die in CE, you lose the DPS, but since everyone is doing pretty much the same role, you can compensate easier if you can keep the DPS up. Actually... the sync plates, oracles and templar are basically like this... the confluxes are too... but a little more difficult because of line of sight problems. But the gatekeepers and atheon penalize you a lot for downed members.

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