I've read a few posts that the fallen won't particularly make for a very difficult opponent in the next raid. I beg to differ, and here's why. 10 things to consider...
1. Weapons that track better than any other in the game
2. Invisible Vandals of all kinds (snipers, sword bearers)
3. Teleporting Captains
4. Captains and Vandals that know how to take cover very well
5. Vandals with swords that chase you aggressively
6. Dregs with knives that chase you aggressively (these aren't like dumb thralls)
7. Vandals that know how to snipe very well
8. Servitors that teleport
9. Bosses carry weapons that kill you in one shot
10. Shanks! (pests like harpies!)
BONUS: Randal the Vandal has family you haven't met!!!
Edit: I didn't even include the fact the fallen know how to run. Vex goblins only walked. Minotaurs would walk fast but not run. So since the fallen run, how much harder will this raid be?
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#Destiny
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11. The sex scene with the Queen be uncheesable.
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Captains and shanks... ugh. I already hate it haha
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Don't forget the servitor passive heal effect that is totally annoying.
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Fortunately Warlocks can self res. XD
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DEAD...GONE BITCHESS....DEATH TO ALL GAURDIANS!!!!!!
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Bungie programmers are lazy, there will be cheeses.
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DIE DIE DIE!!!!!!!
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WERE ALL GOING TO DIE :'('''
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OH OH......ALSO SWARMS OF SHANK MAJORS!!!! Dangerous.... :) AS a matter of fact (THE BOSS IS A GIANT SHANK)!!!!!
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OH....AND THAT OP ASSSSSS SHOT GUN THE CAPTAINS AND SOME DREGS CARRY!!!
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SERVITORS ALSO PROVIDE SHEILDS FOR ENEMIES WITHIN PROXIMITY!!!!!!!!!!! ****Very important**** GOD FORBID THEY'RE MAJORS
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Final boss will be a spider tank that had the ability to teleport like a captain. Also has a shield like the shanks and can float/fly like a servitor. The enrage timer starts as soon as u take down the shield Enrage mode brings out randal and his cousins.
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Randal the vandal final boss confirmed
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Seriously, fallen are the only race thats elusive, i dont know how many times ive found myself running around a rock trying to kill a flipping dreg..
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I'd like to see the entrance be 3 spider tanks...you climb a ladder or are taken to a higher level with a round elevator platform that disappears into the floor as you come up to find yourself in the middle of the 3 tanks.
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Edited by Yajuu Omoi: 12/30/2014 4:03:07 PMI'd like to see a spider tank boss fight like the spider in the beginning of the Legend of Zelda: Ocarina of Time, you know, in the Great Deku tree?... That'd be sick. Give it the ability to move faster, and church the walls. Bring it's damage down or the attack frequency a bit to balance the speed though.
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I completely disagree that's what was said about crota raid and look at what happened it's covered in cheese. Just like how vog was when it first came out. It's a trend that destiny is following since they obviously don't test their things before they release them. We do the testing for them.
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First boss arkon priest on roids Final boss silver shiny servitor
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The fallen have the range of the vex with snipers, and the speed of the hive with cloaked vandals. I agree that the Fallen raid has the potential to be the toughest depending on how Bungie set up the battle lines.
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*spying*
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Raid boss = lv 1 dreg
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I hope one of the bosses is a giant shank. Like 50 feet wide, with all 3 elemental shields.
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Get your facts straight: they're not stealth vandals, they're "invisi-blam!-s"
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Imagine the cabal raid! Shielded turtles! Shielded turtles everywhere!! (Phalanxes)
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they simply put lv 32 enemies in lv 30 game how is that not making it hard with lv disadvantage? it is always the light lv...try lv 28 killing crota. they let you in the game for nothing...