JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by ZEE THE CEO: 12/31/2014 11:20:52 PM
273

10 Reasons Why House of Wolves Will Be A Hard Raid

I've read a few posts that the fallen won't particularly make for a very difficult opponent in the next raid. I beg to differ, and here's why. 10 things to consider... 1. Weapons that track better than any other in the game 2. Invisible Vandals of all kinds (snipers, sword bearers) 3. Teleporting Captains 4. Captains and Vandals that know how to take cover very well 5. Vandals with swords that chase you aggressively 6. Dregs with knives that chase you aggressively (these aren't like dumb thralls) 7. Vandals that know how to snipe very well 8. Servitors that teleport 9. Bosses carry weapons that kill you in one shot 10. Shanks! (pests like harpies!) BONUS: Randal the Vandal has family you haven't met!!! Edit: I didn't even include the fact the fallen know how to run. Vex goblins only walked. Minotaurs would walk fast but not run. So since the fallen run, how much harder will this raid be?
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Prime Servitor Kalipsis?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It'll all be cheesed anyways so who cares how hard it gets

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • Love Randal the vandal (:

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • oh, please, I hope they have a proper sub-boss position in the raid for Randal the Vandal. :D

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • I agree, I think it will be a lot harder than the other two raids.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • We all know the Fallen raid will have a section where you need to kill three Wolf Walkers. At the SAME TIME [i]*Maniacal laughter*[/i]. [spoiler]Disclaimer: The word before "Walker" is indicative of the house it belongs to. For reference, look at the Walker on the Moon or on Venus[/spoiler]

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • Edited by LordStilton07: 12/29/2014 6:14:15 PM
          Shielded shanks is like saying that the VoG was hard for shielded harpies They won't use the Epic modifier And don't forget the giant shank that drops out devil walkers

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          2 Replies
          • Edited by Jin: 12/29/2014 6:17:34 PM
            1
            Harpies and knights didn't have shields in 1st two raids. So most likely shanks won't neither.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Motherf*cking shanks in hard mode will be a pain in my anus and my anus already feels the pain.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Pretty sure the new raid is going to be endless waves of enemies, with a Prime Servitor and Kell combo coming at the end.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • These are all reasons why I hate higher level fallen, except the shielded shanks only appear with the epic modifier I believe

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • All enemies will be immune to gjallarhorn rounds. Because this is the house of wolves and they control the wolf pack. Sounds like those rockets will be directed back at us.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • 1 - It's really easy to dodge those bullets 2 - They aren't exactly invisible, you can see them pretty easily 3 - VoG has enemies teleporting as well and it doens't make impossible to kill praetorians (unless they glitch) 4 - Enemies taking cover won't make a raid harder 5 - Thralls chases you as well and it's only 1 shot to the head + Jumping to avoid being hit 6 - Same as 5 7 - I don't remember vandal snipers taking cover, they just stand there and shoots at you until you kill them 8 - Teleportation again? 9 - What? 10 - Shanks won't be shielded, just like harpies aren't shielded on VoG and Knights aren't shielded on CE. I do think the raid will be the same difficulty as VoG instead of the same difficulty as CE (easy - normal), but I don't think you have good points. After CE, they will probably learn and make more mechanics to make the raid harder.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              6 Replies
              • Yeah but fallen aren't really capable of an entire wipe like... Gorgons: willing you out of time Ritual of negation: fulfilling the oracles timeline Oracles: writing the future as the vex want Lost in time: stuck in an unstable period of time Death totem: Draining energy most likely Oversoul: draining the life or bombarding with some bad hive voodoo. What will the fallen have? Prime servitor ultra drain?

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                32 Replies
                • Yeah, you just mentioned the entire game of Destiny!

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • let see. oh ya it don't matter how hard the raid is because there will always be glitches to cheese the entire raid. I don't think 80% of the people who have cleared the dlc raid have done it without glitches and shit.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  4 Replies
                  • When they make a raid about cabal.. Will be the hardest

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    20 Replies
                    • 1: cabal is by far The hardest 2: hive 3: vex and fallen other than that, bungie can make it as hard as they want.. If bungie added pretorians instead of minotaurs on the conflux part it would up the difficulty by a mile.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      3 Replies
                      • This is where Randal went, he's gone for reinforcements for all the times we tried to kill him. We were warned of the consequences and we didn't listen, now we must face Randals Wrath

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • The shanks in hard mode turn sniper

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Final boss should be the Queens brother in some sort of exoskeleton or tank

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        2 Replies
                        • My idea was that this was alrdy leaked OK here goes Dual end boss raid Badass servitor folowed by Badass Captain Servitor gives shield to alrdy shilded captain however this shield changes element at random and DMG buff to those affected by it. that's the basic then the small stuff like stealth vandals shotgun dregg etc

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • 1.You forgot Fallen Walkers. 2.Shock Grenades (the ones from walkers and drop ships) 3.Melee Captains, specifically the Majors. 4.Flak Cannons The fallen have tools specific for all ranges and the best armor unit in the game, puts the cabal tank to shame. The only thing they don't have is mobile artillery, but if they utilize the shock grenades they will be absolutely nutrageous. Out of all the enemies in the game the Fallen are the most adaptable, the Vex had a real problem with variation. There armor unit was underutilized and was borderline useless because of it's random firing when aggroed. Although they had the best snipers, which as you all have seen where heavily utilized in their raid. The hive had overwhelming melee presence and mobile artillery, but lacked long range fire support like snipers. Although arguably the boomer knights were basically snipers, Hive pretty much have numbers on their side. So do fallen, but more organized. The Cabal I believe to be the second most lethal out of the bunch, but they are really weak to snipers. But have excellent gap closing units, mobile artillary but zero long range capability. If Cabal had snipers, they would easily take the cake, Psions are in a weird spot because it was like they where supposed to do something but didn't at the last minute, I think Psions where supposed to be snipers as well, it makes sense, but then they would just be jackals from Halo. A Cabal Raid would have been really interesting because you could delve into the "psychic" aspect of the cabal psions.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Fallen walkers too? I can see a shield coming in on one of them bad boys.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          1 Reply
                          • my bets would be on "Randal, Vandal Rising" making an appearance alright

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Nah, I think it'll be multiple priests taking place inside the Prison of Elders.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          4 5 6 7 8 9 10
                          You are not allowed to view this content.
                          ;
                          preload icon
                          preload icon
                          preload icon