10 Reasons Why House of Wolves Will Be A Hard Raid
I've read a few posts that the fallen won't particularly make for a very difficult opponent in the next raid. I beg to differ, and here's why. 10 things to consider...
1. Weapons that track better than any other in the game
2. Invisible Vandals of all kinds (snipers, sword bearers)
3. Teleporting Captains
4. Captains and Vandals that know how to take cover very well
5. Vandals with swords that chase you aggressively
6. Dregs with knives that chase you aggressively (these aren't like dumb thralls)
7. Vandals that know how to snipe very well
8. Servitors that teleport
9. Bosses carry weapons that kill you in one shot
10. Shanks! (pests like harpies!)
BONUS: Randal the Vandal has family you haven't met!!!
Edit: I didn't even include the fact the fallen know how to run. Vex goblins only walked. Minotaurs would walk fast but not run. So since the fallen run, how much harder will this raid be?
It will most likely be a version of the Arkon Preist, on steroids, with a giant gun, a sword and rockin a Chuck Norris T-Shirt.
He will have an Arc Overshield, Void Undershield, & a flaming arkon roundhouse kick.
Randal the Vandal up on a balcony in the backaround doing the awoken dance.
All six members of your raid fire team will have to snipe him at the same time with Icebreakers to kill him and unlock the 4th secret chest.
[spoiler]the chest will only have shards[/spoiler]
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