I've read a few posts that the fallen won't particularly make for a very difficult opponent in the next raid. I beg to differ, and here's why. 10 things to consider...
1. Weapons that track better than any other in the game
2. Invisible Vandals of all kinds (snipers, sword bearers)
3. Teleporting Captains
4. Captains and Vandals that know how to take cover very well
5. Vandals with swords that chase you aggressively
6. Dregs with knives that chase you aggressively (these aren't like dumb thralls)
7. Vandals that know how to snipe very well
8. Servitors that teleport
9. Bosses carry weapons that kill you in one shot
10. Shanks! (pests like harpies!)
BONUS: Randal the Vandal has family you haven't met!!!
Edit: I didn't even include the fact the fallen know how to run. Vex goblins only walked. Minotaurs would walk fast but not run. So since the fallen run, how much harder will this raid be?
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This is exactly why it will be the most annoying raid. Shoot shields, ai teleports to cover, wait for it to teleport out, shoot again, dregs standing behind boxes for 20 min, major vandal snipers that 2 shot you, but my sniper takes like 4 shots. Magnetic bullets that follow you behind cover, I envision a giant archon priest or giant captain boss. Soo it's more of the same shit. I'll enjoy the raid I always do, just hope it's done well and not annoying like I envision it will be.