Yes either that or a some sort of item appearance option. Idk whether this game should lean in the direction of dcuo where you get styles separate from armor stat, or diablo( which is where it seems it's aiming for) and make the higher level stuff increasingly more and more exotic. Absolutely no reason anything post level 20 should look like anything pre20. And nothing post 30 should look like anything before. Maybe if they regionalized the drops so that locations affect a chance of a armor style/type whatever. Idk. Like I said I'm still scratching the surface for armor, but it sucks that the really powerful chest piece I found looks like the piece I found when I was level 10. I love the one exotic idea. It's unique and it works I think. But just appearance skews need to be way more varied, especially with strikes and raids. High level content shouldn't reward low level styles.
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