Blindwatch, for control, was okay before they moved the control points. Now its setup so that whichever team spawns at C, has a high advantage over the other team.
As it seems, the only way that team could lose is if they take A, forcing that team to spawn at C.
Every game I play on blind watch always goes one of two ways, if I spawn at A, 98% my team loses, and vice versa we win if spawned at C.
What I hate most is when location is a high factor deciding which team will win, in game that's supposed to be an even fair fight? Right? Unless its not supposed to be fair, then why not just buff exotics back to their broken glory, such as Mythoclast, Suros, etc...
Also I wanna rant about how the teams I do play with are good, but decide we need A for some reason and we end up losing, every time. Leave A alone, and we're golden. Geez. End rant.
I mean if you have C, then taking B is no problem and its easy to keep both on lockdown. With so many places to camp and defend those areas. (Not against camping, just that its one sided setup)
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I agree it's worse this time around. I almost feel that it's too small for what they were trying to do. Everyone heads to B and as soon as you have it locked down you can easily keep C. The losing team will always get stuck with A. It's too predictable.