Hahahahahahahahahaha yea because I can't make this game fit call of duty at all. Just because it borrows systems from a genre does not make it part of that genre. Everything (minus your pvp comment) is in the game Diablo. All those systems exist there. Does that make Diablo a MMO?
Then you take the actual session sizes, the tower for instance only allows 12-16 people in it. About the size of a call of duty game. You'll never see more than 12 anywhere in the game. Wow that's really massive.
Wow has a bigger world, more people per instance of any part of the game world, by hundreds. Then you break down the classes, they follow an intentional call of duty design perk system. Only real difference is the whole kill streak/super.
Please this game is only slightly more "MMO" than call of duty.
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