Before the Dlc I didn't expect the damage to change and the weapons to be left behind so I kinda thought
Vault of glass vex weapons
Vex mythocast op reward for hard raid solar exotic class
Scout rifle - solar
Auto rifle - void
Hand cannon - arc
So I was expecting similar out of the hive
Hive mythocast op reward for hard crota raid arc exotic class
Scout rifle - void
Auto file - arc
Hand cannon - solar
Then when house of wolves release we're guessing say a fallen raid
Fallen mythocast op reward for hard raid void exotic class
Scout rifle - arc
Auto rifle - solar
Hand cannon - void
So in theory if I liked playing with hand cannons I could in time after a lot of raiding get 3 hand cannons in all 3 damage types that are still viable at the highest damage type
same for any other type of weapon equally with snipers getting different damages from different raids.
Also if I hard raid I could have the vex mythocast and equivalent in other damages and go beast mode in the end game.
If this makes sense to people
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