I think the main issue with Hard Light's recoil is that it's not at all linear, it jumps every which way, just enough for you to start missing headshots or missing entirely. While Monte Carlo's recoil is (purportedly) greater, it's pretty much straight up, so most gamers don't even consciously have to compensate for it. We just pull the stick down and stay on target consistently.
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That's a good point, I am a good shot with most Auto Rifles, but Hard Light kicks and twitches even with high stability. Combine that with low impact and you're missing shots, trying to compensate and reloading far more often. Shadow Price does way more damage and is more useful, with Persistence and Armor Piercing Rounds, it is pretty much better in every way, because the impact is high enough that the lower clip size isn't a problem.