Doing my part by sharing this around, we know they did it, and we know why.
Now its time to let them know we care.
EDIT: If you want to support this thread, just like it and walk away, go and enjoy the rest of your day and don't bother arguing with people on here. Thank you to everyone who liked/bumped.
EDIT: Video is not mine, all credit goes to BDobbinsFTW
-
I bought Destiny along with both expansions Day 1. I feel so stupid because I fell for it. I'm usually on top with these sort of things, but Destiny looked so promising, and I REALLY wanted to play something.
-
I like this guy. He brings out good points... ...but if it had been 2 more raids. I'd still say the content is very low. There just needs to be more things to do in Destiny simply put, more options.
-
-
Why is this thread not on the top of trending? It has more action than any thread out their right now.
-
We can glitch into king's watch and the terminus too, every single area from this DLC can be glitched into.
-
-
I wouldn't had even bothered posting this Op. their are so many idiots here who blindly defend Bungie, as it Bungie itself was the Messiah. The way these Idiots defend bungie makes me wish I had the funds to create destiny myself. Then I would make tons of money just selling reversed maps from the original game and call it an EXPANSION PACK.
-
This video makes good points but there's no way they're going to have as much success on Destiny two no matter how they publicize it.
-
-
-
We care, good job
-
-
-
Edited by DontTouchMySoda: 1/14/2015 1:10:55 PMCheck out his youtube he has tons of video just like this one speaking the truth that devs dont want to hear youtube: BdobbinsFTW
-
Bubump
-
From the bottom of my heart, i hope the worst for Bungie. I truly hope Activision -blam!-s them and they become a worthless dev like RARE or SEGA. What they have done is inacceptable and no Destinicles on this forum can justify this kind of bullshit.
-
It's been going on forever now since the first addon pack morphed into the locked content we know today. I really really try to stay away from games that I'll pay once and put on the shelf. Idk when Destiny 2 is supposed to come out and honestly i don't care. I wish i hadnt night the season pass for this game and you can sure as shit bet i wont be buying Destiny 2
-
Edited by Apex: 1/14/2015 8:08:27 PM
Started a new topic: ★Destiny House of Wolves DLC Cut Content Confirmed - We Care Bungie★(1 Reply)
-
Edited by XxMrHollywood: 1/14/2015 4:37:54 PMBungie has Censored this post and removed it from #1 on #Destiny. They noticed
-
-
Bad idea to post it here. Most still here have an odd cult-ish response to anything negative. It's like you're taking stabs at their family instead of being open-minded.
-
What you are seeing is developers and publishers looking for a way to make more money out of their product. To put it in perspective, I and many other gamers, have spent much more than $100 on a game. Typically in the PC game arena. Activision and Bungie realize this and have split the core game across several monetized installments. What you are demonizing is probably going to be the new "normal" of console gaming. I am not philosophically supporting or condemning the idea, but in truth I have already supported this model by purchasing the game and the DLC and will likely continue to do so. On this issue you vote with your wallet, and by that measure this game looks to be a resounding success. Only time will tell the true story.
-
Glad to see others are starting to understand buggies puppet role to their masters.
-
MEGA BUMP ACTIVATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FUKKKKKKK U BUNGGIIIEEEEEEE
-
Edited by Crockyclockwork: 1/14/2015 2:18:49 PMBump. Is anyone else in the boat that feels like if Bungie was honest, upfront and commented on what actually happened to this game, they would start playing this game again? Goddamnit why did I pre-order dlc? EDIT: Also, after reading the contract, it is clear Bungie cut TDB and HOW into DLC to meet the contract obligations and receive on-time release bonuses. As much as activision is to blame for this nonsense, it is Bungie who signed the contract and sold out to them. It was Bungie who would not meet release dates, and therefore bonuses, and gutted the initial release to meet activisions contract.
-
Against my own better judgement, I watched all of this. If I should have learned anything, by now, it is that someone can put up a PvP montage, talk in a forcibly faked deeper voice (because it makes them super cereal, you know), and that becomes the definitive benchmark of proof. Why bother setting the bar for burden of proof any higher, when it is proven, time and time again, that this is what constitutes validity amongst this community? These are the same arguments that have been repeated before, and just because they are repeated again, they are still nothing more than an opinion based on a complete lack of understanding of how a development shop will run multiple parallel streams of development to meet aggressive timelines, and follow a "ship as ready" deployment schedule. This is not a "Bungie practice", this is not an "Activision practice", this is not a "gaming company practice", it is an established software development practice that has been around longer than a fairly large percentage of this community has been alive. The general argument is that Activision made Bungie cut content so that they could turn around and sell it back to you all. It has all that is needed to get the conspiracy theory running, because it creates an oversimplified scenario where a major corporation is out to bleed you dry. If that we their goal, however, they would be doing a piss-poor job at it. I feel like a broken record saying this, but a map is the lowest level of approachable content. It is simple geometry, that uses commodity assets, that they can (very) rapidly create using their in house tooling - which was part of the initial development phases of this game. Bungie has talked about this, in-depth, complete with videos showing how easily they could make a map. Their existence proves nothing, other than content designers created maps. That is a fraction of what goes into the completed product. But assume for a second, that a map was a "majority" of the work - which it is not. There is an abundance of "content" just laying around, waiting to be sold back to you. The implication is that form of "content" is a majority of the effort to give you something that can be packaged for sale. However, the problem with that is - if it were true - you would be getting it sold back to you on a much more frequent schedule. There is blatant stupidity in the assumption that Activision does not care, as you already bought the base game (and possibly a season pass). That is simply not how a business operates. They are more interested in selling you the franchise, which is considerably more lucrative than the fractional amount that they would get up through now. That is pretty much what the contract shows, too. Destiny will be following a set pattern of primary and secondary releases. Yes, they were able to name and plan the DLC releases. That is not some nefarious plot that proves they cut content, either. It is an artifact of project management. You simply do not plan, oblivious to a larger roadmap. Each major release, and subsequent release, are milestones, penciled in well before the work begins. Regardless of public opinion, you do not undertake a project this large without knowing where you are going years in advance, and you do not put all of your resources on the same development path - especially with a team the size of the one involved in this project. If shops were run by virtue of the popular opinion of this community, nothing would ever get released.