While there are no cold hard facts (unless an actual Activision or Bungie employee comes forward, which is unlikely due to contracts) you have to admit, he makes a valid point about the way people and the gaming community are becoming complacent with how developers are churning out games as quick as possible and are cutting costs to maximize profits. It absolutely makes sense to divide your full game into purchased content in order to artifically raise the price from $60 to $95 ($60 + $35 for the season pass). And he is right, if the consumers allow companies to get away with this, they will do it again, and again.
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