I feel as though implementing my SGA buff on top of another stability increase would be overkill. Because SGA's recoil is randomized instead of mostly linear, its Achilles's heel would be the random misses that slowly deplete the magazine. To mitigate, a player needs to either very precisely control their fire (rewarding skill) or get very close to the enemy (which puts them at risk of shotguns, fusion rifles, melee, and panic supers).
If Hard Light's rounds ricocheted towards enemies with a sense of purpose, I would have to then impose that such rounds would deal reduced damage. Like Explosive Rounds, you would be able to hit enemies hiding in cover, but not for full damage. It would be somewhat unreasonable otherwise, but it does need some sort of value in its exotic upgrade besides Thrall control (which even then it is not the best tool for the job).
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