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Destiny

Discuss all things Destiny.
Edited by denjoga: 11/21/2014 9:21:13 PM
65

"To the Spoilers go the Victory" or: "Lag Advantages Enabled"

I quit playing BF4 and bought Destiny because, among other major problems, DICE's "latency compensation" system makes it so that the person with the worst connection wins. Add to that the fact that the countries with the worst internet connection quality had no regional servers of their own, not to mention regions were not enforced in any way, and the game became unplayable (unless head-exploding rage is something you enjoy in a game). I bought and play Destiny for the co-op PVE, not for the PVP, but I like the Iron Banner a bit better than the standard Crucible and I want the gear, so I've been playing it a lot. The latest patch included the addition of connection quality indicators (something that DICE refused to add to BF4). And now it's clear to see that Bungie's lag compensation works the same way as DICE's; 90% of the time, the top 3-5 players on the scoreboard not only have the highest scores and the highest k/ds but also the lowest connection quality. It never fails - any time I'm getting owned by the same person repeatedly, or see "xxxx earned a 5 kill streak", I look at the roster and , sure enough - one tiny little red bar. Now as I said, I bought this game for the PVE, not the PVP, so I won't try to lobby for a change to the system like I wasted so much time doing on the BF4 forums. I just wanted to raise the issue and put it up for discussion. The game has significant sync issues as well, another flaw it shares with BF4. How the hell do I get a post-mortem melee kill? Happens all the time - punch the guy, he kills me, then my punch kills him. It's also very common for me to shoot the crap out of someone (with a poor connection, of course) only to have him kill me and then see him take all the damage I dealt him in the kill cam - FULL SECONDS, not even milliseconds after the damage was done. I've been playing online multiplayer FPS since they were first available on consoles and in that time, lag, hit-sync/detection and sync in general have only gotten worse and worse. The game industry has to address these issues - everyone's internet connections are getting better and better, and yet, those who make the effort and spend the money to get the best connection possible get punished for it. It's not right. I enjoy PVP FPS - I'd rather be playing that than PVE, but no PVP that I've played in the last several years has worked properly and they've only gotten worse with each new generation. I'm damn glad that Destiny has a co-op PVE that I enjoy, otherwise I don't know what the hell I'd be playing. I'm not sure I can play MP PVP FPS anymore, unless this trend is reversed. Sorry for the long post, I had to say what was on my mind. Thanks for reading, if you did. And BTW - "madcuzbad" might have been an easy response in BF4 where, without connection quality indicators, it was hard to prove that the lag advantage existed - But this game has the proof, right there in the scoreboard, so don't bother.

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  • Edited by Staticks: 1/17/2015 1:06:06 PM
    Yeah, the lag compensation is absolutely hideous in this game--some of the worst EVER seen in a game. That's one trait that Bungie should not be proud to share with the other Activision FPS series, Call of Duty and Advanced Warfare (or rather, LagComp of Duty: Advanced Lagfare). Both games exhibit absolutely hideous signs of unnecessary, inexplicable networking delays. I have very good internet. Not just in terms of bandwidth, which is a decent 50 down, 12 up. But I also have very low ping (as low as 15ms ping time to some popular internet sites), with a wired ethernet connection to my console, and my router properly setup up, ports opened, etc. Doesn't matter. I have atrocious gaming experiences in Destiny PvP, going negative K/D most of the time, and feeling like I'm getting melted instantly by opponent auto rifles. Almost every gunfight feels like sheer luck whether I kill the enemy or not. Sometimes, I'm lucky enough to get into a server or match where I go on a rampage, and get like 30 kills and 4.0+ K/D, but then the very next game, I could go .56 K/D, and do terribly. I feel like my skill has ZERO affect whatsoever on my "destiny" in this abominable competitive MP game. I don't claim to be the best MLG-caliber player ever at FPS, but I think I should at the very least be good enough to go positive most if not all games. I don't experience any of these insta-death and lag comp-related issues in other FPS titles (Counter-Strike, Titanfall) that have PROPER netcode. I have a feeling Bungie has some monkies working in their networking department that need to be fired. Misc details: I'm on the West Coast, and my ISP is Comcast Cable.

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